I am a permanent researcher in Human-Computer Interaction (HCI) at the Loki lab at Inria Lille – Nord Europe (France) since 2016.

My ongoing research focuses on the temporality of Human-Computer interactions, from the user's physiological and cognitive capabilities to the way interactive systems are designed and built—and how to make them better. That involves:

I am the principal investigator of the Causality project funded by the French National Agency of Research (ANR), in which I apply these principles to cursor control and histories of command. I currently co-advise the PhD theses of Philippe Schmid and Alice Loizeau on these topics with Stéphane Huot.

My background is in software engineering, and my research toolbox borrows from experimental psychology, interactive systems engineering, and interaction design. During my PhD and subsequent postdocs I have worked extensively on interacting at a distance with large displays, focusing on designing and evaluating interaction techniques for cursor control (e.g. [C3, J2, C6, C12]), command selection [C4, C8], and virtual navigation [C1], with an interest in exploring and leveraging new* sensing technology like motion tracking (VICON [J2], Kinect [C4], LEAP [C8], ...) and electromyographic sensors [C6].
These projects progressively guided me towards more fundamental aspects of interactive systems design and implementation, exploring and answering lingering questions that no longer concern only a specific platform but all aspects of our experience of interactive systems.

Meanwhile, I recently contributed to the design of the first standard for the French keyboard layout (see [J3, R4, R5] and norme-azerty.fr for more information on the process), and I co-authored two high school textbooks on a new nationwide course of introductory programming [B1, B2].



See only:

Click a title to show the paper's abstract.
[J4] GUI Behaviors to Minimize Pointing-based Interaction Interferences.
A. Loizeau, S. Malacria, & M. Nancel (2024) In ACM ToCHI 24 [pdf] - BibTEX